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» An Interactive Self-Replicator Implemented in Hardware
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VISSYM
2003
14 years 11 months ago
Smart Hardware-Accelerated Volume Rendering
For volume rendering of regular grids the display of view-plane aligned slices has proven to yield both good quality and performance. In this paper we demonstrate how to merge the...
Stefan Röttger, Stefan Guthe, Daniel Weiskopf...
JVM
2004
165views Education» more  JVM 2004»
14 years 11 months ago
Using Hardware Performance Monitors to Understand the Behavior of Java Applications
Modern Java programs, such as middleware and application servers, include many complex software components. Improving the performance of these Java applications requires a better ...
Peter F. Sweeney, Matthias Hauswirth, Brendon Caho...
SIGGRAPH
1999
ACM
15 years 1 months ago
Realistic, Hardware-Accelerated Shading and Lighting
With fast 3D graphics becoming more and more available even on low end platforms, the focus in hardware-accelerated rendering is beginning to shift towards higher quality renderin...
Wolfgang Heidrich, Hans-Peter Seidel
DATE
2006
IEEE
125views Hardware» more  DATE 2006»
15 years 3 months ago
Design and implementation of a rendering algorithm in a SIMD reconfigurable architecture (MorphoSys)
In this paper we analyze a 3D image rendering algorithm and the different mapping schemes to implement it in a SIMD reconfigurable architecture. 3D image render is highly computat...
Javier Davila, Alfonso de Torres, Jose Manuel Sanc...
AFRIGRAPH
2001
ACM
15 years 1 months ago
Implementation and applications of the distortion operator
The distortion operator transforms 2D images in a manner similar to image warping or morphing, allowing source pixels to be mapped to any destination pixel. This operator can be i...
Shaun Bangay