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GRAPHICSINTERFACE
1996
14 years 11 months ago
Awareness Through Fisheye Views in Relaxed-WYSIWIS Groupware
Desktop conferencing systems are now shifting from strict view-sharing towards relaxed "what-you-see-iswhat-I-see" interfaces, where distributed participants in a real t...
Saul Greenberg, Carl Gutwin, Andy Cockburn
CHI
2008
ACM
15 years 10 months ago
The see-Puck: a platform for exploring human-robot relationships
We present the see-Puck, a round display module that extends an open robot platform, the e-Puck. It holds 148 LEDs (light emitting diodes) to enable the presentation of eye-catchi...
Mattias Jacobsson, Johan Bodin, Lars Erik Holmquis...
CHI
2009
ACM
15 years 10 months ago
Back-of-device interaction allows creating very small touch devices
In this paper, we explore how to add pointing input capabilities to very small screen devices. On first sight, touchscreens seem to allow for particular compactness, because they ...
Patrick Baudisch, Gerry Chu
CHI
1995
ACM
15 years 1 months ago
Virtual Reality on a WIM: Interactive Worlds in Miniature
This paper explores a user interface technique which augments an immersive head tracked display with a hand-held miniature copy of the virtual environment. We call this interface ...
Richard Stoakley, Matthew Conway, Randy F. Pausch
CHI
1994
ACM
15 years 2 months ago
Repeat and predict: two keys to efficient text editing
We propose a simple and powerful predictive interface technique for text editing tasks. With our technique called the dynamic macro creation, when a user types a special "rep...
Toshiyuki Masui, Ken Nakayama