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GRAPHICSINTERFACE
2000
15 years 3 months ago
Oriented Sliver Textures: A Technique for Local Value Estimation of Multiple Scalar Fields
This paper describes a texture generation technique that combines orientation and luminance to support the simultaneous display of multiple overlapping scalar fields. Our orientat...
Christopher Weigle, William G. Emigh, Geniva Liu, ...
CSCW
2002
ACM
15 years 1 months ago
Work rhythms: analyzing visualizations of awareness histories of distributed groups
We examined records of minute-by-minute computer activity coupled with information about the location of the activity, online calendar appointments, and e-mail activity. We presen...
James Begole, John C. Tang, Randall B. Smith, Nico...
BMCBI
2004
211views more  BMCBI 2004»
15 years 1 months ago
GenomeViz: visualizing microbial genomes
Background: An increasing number of microbial genomes are being sequenced and deposited in public databases. In addition, several closely related strains are also being sequenced ...
Rohit Ghai, Torsten Hain, Trinad Chakraborty
120
Voted
BMCBI
2010
268views more  BMCBI 2010»
15 years 2 months ago
A high-level 3D visualization API for Java and ImageJ
Background: Current imaging methods such as Magnetic Resonance Imaging (MRI), Confocal microscopy, Electron Microscopy (EM) or Selective Plane Illumination Microscopy (SPIM) yield...
Benjamin Schmid, Johannes E. Schindelin, Albert Ca...
DIGRA
2005
Springer
15 years 7 months ago
Games, Montage and the First Person Point of View
Interactive montage combines the elements of play and visual representation. The analysis of four examples of interactive montage in reference to a first person point of view high...
Michael Nitsche