Mobile persuasion is using a mobile device to motivate people to change their behavior in a positive way. Thus there is the potential in investigating how mobile technology could ...
Abdullah Al Mahmud, Omar Mubin, Suleman Shahid, Ja...
We investigated ways that users could interact with Phicons in non-visual tabletop tangible user interfaces (TUIs). We carried out a brainstorming and rapid prototyping session wi...
This current study explored the impact of individual differences in personality factors on interface interaction and learning performance in both an interactive visualization and ...
The wide availability of digital reading material online is causing a major shift in everyday reading activities. Readers are skimming instead of reading in depth [Nielson 1997]. H...
This paper examines a visual design element unique to situated, hot-spot style, services: locativeness. This is the extent to which the media representing a service relates to its...