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» An Interface Model for Parallel Components
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ISPDC
2005
IEEE
15 years 10 months ago
A Component-based Software Infrastructure for Ubiquitous Computing
Multiplication of mobile devices and generalized use of wireless networks imply changes on the design and execution of distributed software applications targeting ubiquitous compu...
Areski Flissi, Christophe Gransart, Philippe Merle
FTDB
2007
95views more  FTDB 2007»
15 years 5 months ago
Architecture of a Database System
Database Management Systems (DBMSs) are a ubiquitous and critical component of modern computing, and the result of decades of research and development in both academia and industr...
Joseph M. Hellerstein, Michael Stonebraker, James ...
PPSN
1994
Springer
15 years 9 months ago
Genetic L-System Programming
We present the Genetic L-System Programming (GLP) paradigm for evolutionary creation and development of parallel rewrite systems (Lsystems, Lindenmayer-systems) which provide a com...
Christian Jacob
IJHPCA
2008
151views more  IJHPCA 2008»
15 years 5 months ago
WE-AMBLE: a Workflow Engine To Manage Awareness in Collaborative Grid Environments
Grid computing intends to share heterogeneous resources in dynamic service-based environments. This kind of systems has the major advantages of enabling rapid composition of distr...
Pilar Herrero, José Luis Bosque, Manuel Sal...
CGF
1998
213views more  CGF 1998»
15 years 4 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti