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CGF
2011
14 years 1 months ago
A Shader Framework for Rapid Prototyping of GPU-Based Volume Rendering
In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...
WINE
2010
Springer
201views Economy» more  WINE 2010»
14 years 7 months ago
Efficient Computation of the Shapley Value for Centrality in Networks
The Shapley Value is arguably the most important normative solution concept in coalitional games. One of its applications is in the domain of networks, where the Shapley Value is u...
Karthik V. Aadithya, Balaraman Ravindran, Tomasz P...
CORR
1998
Springer
110views Education» more  CORR 1998»
14 years 9 months ago
laboratories for Data Communications and Computer Networks
Abstract In this paper we describe a hands-on laboratory oriented instructional package that we have developed for data communications and networking. The package consists of a sof...
Rohit Goyal, Steve Lai, Raj Jain, Arjan Durresi
TEC
2002
166views more  TEC 2002»
14 years 9 months ago
An artificial immune system architecture for computer security applications
With increased global interconnectivity, reliance on e-commerce, network services, and Internet communication, computer security has become a necessity. Organizations must protect ...
Paul K. Harmer, Paul D. Williams, Gregg H. Gunsch,...
EDOC
2006
IEEE
15 years 4 months ago
Enterprise Computing Systems as Information Factories
The analysis, and eventual approval or rejection, of new enterprise information technology (IT) initiatives often proceeds on the basis of informal estimates of return on investme...
K. Mani Chandy, Lu Tian, Daniel M. Zimmerman