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» An Introduction to Collective Intelligence
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114
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AAAI
2012
13 years 3 months ago
Goal Recognition with Markov Logic Networks for Player-Adaptive Games
Goal recognition in digital games involves inferring players’ goals from observed sequences of low-level player actions. Goal recognition models support player-adaptive digital ...
Eun Y. Ha, Jonathan P. Rowe, Bradford W. Mott, Jam...
AAAI
2012
13 years 3 months ago
Online Sequence Alignment for Real-Time Audio Transcription by Non-Experts
Real-time transcription provides deaf and hard of hearing people visual access to spoken content, such as classroom instruction, and other live events. Currently, the only reliabl...
Walter S. Lasecki, Christopher D. Miller, Donato B...
129
Voted
AISC
2010
Springer
15 years 5 months ago
Dimensions of Formality: A Case Study for MKM in Software Engineering
Abstract. We study the formalization process of a collection of documents created for a Software Engineering project from an MKM perspective. We analyze how document and collection...
Andrea Kohlhase, Michael Kohlhase, Christoph Lange...
89
Voted
ECAI
2008
Springer
15 years 2 months ago
Partial and Informative Common Subsumers in Description Logics
Least Common Subsumers in Description Logics have shown their usefulness for discovering commonalities among all concepts of a collection. Several applications are nevertheless foc...
Simona Colucci, Eugenio Di Sciascio, Francesco M. ...
AAAI
2010
15 years 2 months ago
Lifting Rationality Assumptions in Binary Aggregation
We consider problems where several individuals each need to make a yes/no choice regarding a number of issues and these choices then need to be aggregated into a collective choice...
Umberto Grandi, Ulle Endriss