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» An Irradiance Atlas for Global Illumination in Complex Produ...
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RT
2004
Springer
14 years 2 months ago
An Irradiance Atlas for Global Illumination in Complex Production Scenes
We introduce a tiled 3D MIP map representation of global illumination data. The representation is an adaptive, sparse octree with a “brick” at each octree node; each brick con...
Per H. Christensen, Dana Batali
ICPR
2006
IEEE
14 years 10 months ago
Image-Based Rendering of Synthetic Diffuse Objects in Natural Scenes
We present a method for solving the global illumination problem for synthetic diffuse objects. The approach generates realistic shading for applications where a synthetic object i...
Mais Alnasser, Hassan Foroosh
ICIP
2006
IEEE
14 years 10 months ago
Rendering Synthetic Objects in Natural Scenes
We present a method for solving the light integral problem for synthetic diffuse objects rendered within a natural scene. The approach generates realistic shading using only a few...
Mais Alnasser, Hassan Foroosh
VMV
2000
146views Visualization» more  VMV 2000»
13 years 10 months ago
Efficient Importance Sampling Techniques for the Photon Map
In global illumination computations the photon map is a powerful tool for approximating the irradiance, which is stored independent from scene geometry. By presenting a new algori...
Alexander Keller, Ingo Wald
GRAPHITE
2003
ACM
14 years 2 months ago
Scalable photon splatting for global illumination
In this paper, we present a new image based method for computing efficiently global illumination using graphics hardware. We propose a two pass method to compute global lighting ...
Fabien Lavignotte, Mathias Paulin