This paper presents a method for creating 3D models of real objects using video see-through augmented reality. We use a tracked probe to sample the objects' geometries and vi...
Dysfunction of the visual object recognition system in humans is briefly discussed and a basic connectionist model of visual object recognition is introduced. Experimentation in w...
Neil Davey, Ray J. Frank, Tim M. Gale, Stella J. G...
This paper introduces an object-passing model for parallel and distributed application development. Object passing provides the object-oriented application developer with powerful...
In this demonstration, we present a database over complex documents, which, in addition to a structured text content, also has update information, annotations, and embedded object...
Modeling moving and deforming objects requires capturing as much information as possible during a very short time. When using off-the-shelf hardware, this often hinders the resolu...