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» An Object Model for Interoperable Systems
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ICMCS
2000
IEEE
99views Multimedia» more  ICMCS 2000»
15 years 9 months ago
Hardware/Software Co-design for Real-Time Physical Modeling
Physical modeling of a mass-spring system allows for realistic object motion and deformation in a virtual environment. Previous work in this type of physical modeling relies on ge...
Benjamin Bishop, Thomas P. Kelliher, Mary Jane Irw...
109
Voted
IASTEDSEA
2004
15 years 6 months ago
A component-based reference model for web-based systems
Short time-to-market is an important requirement for developing web-based systems. Software architecture plays a critical role for time-to-market objective to be satisfied since i...
Jianyun Zhou, Tor Stålhane
IVC
2006
248views more  IVC 2006»
15 years 4 months ago
Appearance models for occlusion handling
Objects in the world exhibit complex interactions. When captured in a video sequence, some interactions manifest themselves as occlusions. A visual tracking system must be able to...
Andrew W. Senior, Arun Hampapur, Ying-li Tian, Lis...
133
Voted
IKE
2003
15 years 6 months ago
A Role Agent Model for Collaborative Systems
Collaboration based on computers involves two factors, human users and computer systems. When we hope to build a feasible and efficient collaborative system, we must consider both...
Haibin Zhu
PDPTA
2003
15 years 6 months ago
Queryball: A New Model for Querying in Immersive VR Systems
— In this paper, we propose a powerful and convenient querying model, "Queryball", for users to query in immersive VR systems. In immersive VR systems, users expect int...
Chiemi Watanabe, Ayumi Osugi, Yoshifumi Masunaga, ...