A conceptual model of a virtual world is a high-level representation of how the objects behave and how they are related to each other. The conceptual models identify the most esse...
In this paper we present a system, called U-interactive, that provides spontaneous interactions between human and surrounding objects in heterogenous ubiquitous computing environme...
The Vienna Component Framework (VCF) supports the interoperability and composability of components across different component models, a facility that is lacking in existing compon...
Johann Oberleitner, Thomas Gschwind, Mehdi Jazayer...
Abstract. We describe a flexible object recognition and modelling system (FORMS) which represents and recognizes animate objects from their silhouettes. This consists of a model fo...
A type system for object models is described that supports subtypes and allows overloading of relation names. No special features need be added to the modelling language; in parti...