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» An Object Model for Interoperable Systems
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CVPR
2004
IEEE
16 years 6 months ago
Detection and Removal of Rain from Videos
The visual effects of rain are complex. Rain consists of spatially distributed drops falling at high velocities. Each drop refracts and reflects the environment, producing sharp i...
Kshitiz Garg, Shree K. Nayar
FOCS
2006
IEEE
15 years 10 months ago
Strategic Network Formation through Peering and Service Agreements
We introduce a game theoretic model of network formation in an effort to understand the complex system of business relationships between various Internet entities (e.g., Autonomou...
Elliot Anshelevich, F. Bruce Shepherd, Gordon T. W...
SMA
2009
ACM
208views Solid Modeling» more  SMA 2009»
15 years 11 months ago
Accelerating geometric queries using the GPU
We present practical algorithms for accelerating geometric queries on models made of NURBS surfaces using programmable Graphics Processing Units (GPUs). We provide a generalized f...
Adarsh Krishnamurthy, Sara McMains, Kirk Haller
131
Voted
SIGGRAPH
1991
ACM
15 years 8 months ago
Visibility preprocessing for interactive walkthroughs
The number of polygons comprising interesting architectural models is many more than can be rendered at interactive frame rates. However, due to occlusion by opaque surfaces (e.g....
Seth J. Teller, Carlo H. Séquin
WSC
2000
15 years 5 months ago
Confident decision making and improved throughput for cereal manufacturing with simulation
In 1999, Kellogg Company needed to rationalize its area manufacturing capacity. A significant portion of the production was moved between Kellogg manufacturing plants. Simulation ...
Travis A. Dahl, Brian F. Jacob