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MM
2004
ACM
104views Multimedia» more  MM 2004»
15 years 10 months ago
Supporting continuous consistency in multiplayer online games
Multiplayer online games have become very popular in recent years. However, they generally suffer from network latency problem. If a player changes its states, it will take some ...
Frederick W. B. Li, Lewis W. F. Li, Rynson W. H. L...
ATAL
2004
Springer
15 years 9 months ago
Trust Dynamics: How Trust Is Influenced by Direct Experiences and by Trust Itself
In this paper we will examine two main aspects of trust dynamics: a) How direct experiences involving trust, with their successes or failures, influence the future trust of an age...
Rino Falcone, Cristiano Castelfranchi
COORDINATION
2004
Springer
15 years 9 months ago
O'Klaim: A Coordination Language with Mobile Mixins
This paper presents O’KLAIM (Object-Oriented KLAIM), a linguistic extension of the higher-order calculus for mobile processes KLAIM with objectoriented features. Processes intera...
Lorenzo Bettini, Viviana Bono, Betti Venneri
ICWE
2004
Springer
15 years 9 months ago
MDA applied: From Sequence Diagrams to Web Service Choreography
Abstract. Web Services and Web Service composition languages for Web Service choreography are becoming more and more important in the area for inter-enterprise application and proc...
Bernhard Bauer, Jörg P. Müller
DSRT
2003
IEEE
15 years 9 months ago
Real Time Inspection of Hidden Worlds
“Smart Things” are commonly understood as wireless ad-hoc networked, mobile, autonomous, special purpose computing appliances, usually interacting with their environment impli...
Alois Ferscha, Markus Keller