We present a flexible GPU kernel for adaptive on-the-fly refinement of meshes with arbitrary topology. By simply reserving a small amount of GPU memory to store a set of adaptive ...
Metaballs are implicit surfaces widely used to model curved objects, represented by the isosurface of a density field defined by a set of points. Recently, the results of particle...
We propose a framework for 3D geometry processing that provides direct access to surface curvature to facilitate advanced shape editing, filtering, and synthesis algorithms. The c...
We present an efficient method to conformally parameterize 3D mesh data sets to the plane. The idea behind our method is to concentrate all the 3D curvature at a small number of s...
We present a robust and efficient algorithm for the pairwise non-rigid registration of partially overlapping 3D surfaces. Our approach treats non-rigid registration as an optimiza...
Qi-Xing Huang, Bart Adams, Martin Wicke, Leonidas ...