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COCO
2006
Springer
93views Algorithms» more  COCO 2006»
15 years 8 months ago
Making Hard Problems Harder
We consider a general approach to the hoary problem of (im)proving circuit lower bounds. We define notions of hardness condensing and hardness extraction, in analogy to the corres...
Joshua Buresh-Oppenheim, Rahul Santhanam
147
Voted
ECAI
2006
Springer
15 years 8 months ago
Cheating Is Not Playing: Methodological Issues of Computational Game Theory
Abstract. Computational Game Theory is a way to study and evaluate behaviors using game theory models, via agent-based computer simulations. One of the most known example of this a...
Bruno Beaufils, Philippe Mathieu
ICSE
2000
IEEE-ACM
15 years 8 months ago
Software engineering and performance: a road-map
Software engineering has traditionally focussed on functional requirements and how to build software that has few bugs and can be easily maintained. Most design approaches include...
Rob Pooley
USENIX
2007
15 years 7 months ago
MapJAX: Data Structure Abstractions for Asynchronous Web Applications
Data Structure Abstractions for Asynchronous Web Applications Daniel S. Myers MIT CSAIL Jennifer N. Carlisle MIT CSAIL James A. Cowling MIT CSAIL Barbara H. Liskov MIT CSAIL The c...
Daniel S. Myers, Jennifer N. Carlisle, James A. Co...
OSDI
2008
ACM
15 years 7 months ago
DryadLINQ: A System for General-Purpose Distributed Data-Parallel Computing Using a High-Level Language
DryadLINQ is a system and a set of language extensions that enable a new programming model for large scale distributed computing. It generalizes previous execution environments su...
Yuan Yu, Michael Isard, Dennis Fetterly, Mihai Bud...
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