We present a novel technique for figure-ground segmentation, where the goal is to separate all foreground objects in a test image from the background. We decompose the test image...
We present a non-photo realistic, real-time painterly rendering technique for terrains. The painterly appearance and the impression of terrains is created by effectively rendering...
In this paper, we introduce a new algorithm for 3-D image reconstruction from cone-beam (CB) projections acquired along a partial circular scan. Our algorithm is based on a novel, ...
In dealing with large datasets the reduced support vector machine (RSVM) was proposed for the practical objective to overcome the computational difficulties as well as to reduce t...
The ability to detect object size, location and movement is essential for a visual system in either a biological or man made environment. In this paper we present a model for esti...