Sciweavers

11200 search results - page 2071 / 2240
» An Object-oriented Optimization System
Sort
View
PVG
2003
IEEE
212views Visualization» more  PVG 2003»
15 years 7 months ago
SLIC: Scheduled Linear Image Compositing for Parallel Volume Rendering
Parallel volume rendering offers a feasible solution to the large data visualization problem by distributing both the data and rendering calculations among multiple computers con...
Aleksander Stompel, Kwan-Liu Ma, Eric B. Lum, Jame...
103
Voted
MM
2003
ACM
118views Multimedia» more  MM 2003»
15 years 7 months ago
PROMISE: peer-to-peer media streaming using CollectCast
We present the design, implementation, and evaluation of PROMISE, a novel peer-to-peer media streaming system encompassing the key functions of peer lookup, peer-based aggregated ...
Mohamed Hefeeda, Ahsan Habib, Boyan Botev, Dongyan...
SENSYS
2003
ACM
15 years 7 months ago
DFuse: a framework for distributed data fusion
Simple in-network data aggregation (or fusion) techniques for sensor networks have been the focus of several recent research efforts, but they are insufficient to support advance...
Rajnish Kumar, Matthew Wolenetz, Bikash Agarwalla,...
SPAA
2003
ACM
15 years 7 months ago
The effect of communication costs in solid-state quantum computing architectures
Quantum computation has become an intriguing technology with which to attack difficult problems and to enhance system security. Quantum algorithms, however, have been analyzed un...
Dean Copsey, Mark Oskin, Tzvetan S. Metodi, Freder...
GECCO
2003
Springer
133views Optimization» more  GECCO 2003»
15 years 7 months ago
Dynamic Strategies in a Real-Time Strategy Game
Abstract. Most modern real-time strategy computer games have a sophisticated but fixed ‘AI’ component that controls the computer’s actions. Once the user has learned how suc...
William Joseph Falke II, Peter Ross
« Prev « First page 2071 / 2240 Last » Next »