Sciweavers

1077 search results - page 159 / 216
» An Ontology Based Approach to Interaction Ambient Design
Sort
View
ACMACE
2005
ACM
15 years 3 months ago
Rendezvous: supporting real-time collaborative mobile gaming in high latency environments
Despite the ever increasing popularity of handheld, networked gaming consoles, fully interactive real-time, multiplayer games designed for these platforms have yet to become a rea...
Angie Chandler, Joe Finney
CANDC
2004
ACM
14 years 9 months ago
The iProClass integrated database for protein functional analysis
Increasingly, scientists have begun to tackle gene functions and other complex regulatory processes by studying organisms at the global scales for various levels of biological org...
Cathy H. Wu, Hongzhan Huang, Anastasia N. Nikolska...
OZCHI
2006
ACM
15 years 3 months ago
A wearable folding display for self-expression
This paper proposes the design rationale of a wearable display that is able to convey the behavioral typology of its wearers by merging insights from wearable computing, aesthetic...
Andrew Vande Moere, Monika Hoinkis
IUI
2011
ACM
14 years 21 days ago
Protractor3D: a closed-form solution to rotation-invariant 3D gestures
Protractor 3D is a gesture recognizer that extends the 2D touch screen gesture recognizer Protractor [8] to 3D gestures. It inherits many of Protractor’s desirable properties, s...
Sven G. Kratz, Michael Rohs
MA
1999
Springer
110views Communications» more  MA 1999»
15 years 2 months ago
Hive: Distributed Agents for Networking Things
Hive is a distributed agents platform, a decentralized system for building applications by networking local system resources. This paper presents the architecture of Hive, concent...
Nelson Minar, Matthew Gray, Oliver Roup, Raffi Kri...