This article describes the integration of knowledge based techniques into simulative Virtual Reality (VR) applications. The approach is motivated ltimodal Virtual Construction as a...
Marc Erich Latoschik, Peter Biermann, Ipke Wachsmu...
Human interaction occurs always in a specific context and in a particular environment, and a common knowledge base about them is essential for understanding each other. By immersi...
Abstract-- Pervasive Computing refers to a seamless and invisible computing environment which provides dynamic, proactive and context-aware services to the user by acquiring contex...
Nowadays, e-learning systems are widely used for education and training in universities and companies because of their electronic course content access and virtual classroom partic...
Generally, ontology learning and population is applied as a semi-automatic approach to knowledge acquisition in natural language understanding systems. That means, after the ontol...