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VISUALIZATION
2005
IEEE
15 years 3 months ago
A Shader-Based Parallel Rendering Framework
Existing parallel or remote rendering solutions rely on communicating pixels, OpenGL commands, scene-graph changes or application-specific data. We propose an intermediate soluti...
Jérémie Allard, Bruno Raffin
SG
2009
Springer
15 years 4 months ago
Interactive Context-Aware Visualization for Mobile Devices
Abstract. Utilizing context information—e.g. location, user aspects, or hardware capabilities—enables the presented generic framework to automatically control the selection and...
Mike Eissele, Daniel Weiskopf, Thomas Ertl
SIGGRAPH
1997
ACM
15 years 1 months ago
Interactive Boolean operations for conceptual design of 3-D solids
Interactive modeling of 3-D solids is an important and difficult problem in computer graphics. The Constructive Solid Geometry (CSG) modeling scheme is highly attractive for inte...
Ari Rappoport, Steven N. Spitz
91
Voted
HCI
2007
14 years 11 months ago
An Adaptive Vision System Toward Implicit Human Computer Interaction
In implicit human computer interaction, computers are required to understand users’ actions and intentions so as to provide proactive services. Visual processing has to detect an...
Peng Dai, Linmi Tao, Xiang Zhang, Ligeng Dong, Gua...
SIGGRAPH
1996
ACM
15 years 1 months ago
Visual Models of Plants Interacting with Their Environment
Interaction with the environment is a key factor affecting the development of plants and plant ecosystems. In this paper we introduce a modeling framework that makes it possible t...
Radomír Mech, Przemyslaw Prusinkiewicz