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» An Optimal Process Model for a Real Time Process
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GAMEON
2000
15 years 5 months ago
Real Time Goal Orientated Behaviour for Computer Game Agents
To increase the depth and appeal of computer games, the intelligence of the characters they contain needs to be increased. These characters should be played by intelligent agents ...
Nick Hawes
RTDB
1997
75views more  RTDB 1997»
15 years 5 months ago
Implementing Hard Real-Time Transactions on Multiprocessors
We present a new approach to implementing real-time transactions on memory-resident data on sharedmemory multiprocessors. This approach allows hard deadlines to be supported witho...
James H. Anderson, Rohit Jain, Srikanth Ramamurthy
ICGA
2007
85views Optimization» more  ICGA 2007»
15 years 4 months ago
Searching Solitaire in Real Time
This article presents a new real-time heuristic search method for planning problems with distinct stages. Our multistage nested rollout algorithm allows the user to apply separate...
Ronald Bjarnason, Prasad Tadepalli, Alan Fern
AROBOTS
2000
227views more  AROBOTS 2000»
15 years 4 months ago
Using Real-Time Stereo Vision for Mobile Robot Navigation
This paper describes a working stereo-vision-based mobile robot that can navigate and autonomously explore its environment safely while building occupancy grid maps of the environ...
Don Murray, James J. Little
AAMAS
1998
Springer
15 years 4 months ago
Real-Time Search for Autonomous Agents and Multiagent Systems
Since real-time search provides an attractive framework for resource-bounded problem solving, this paper extends the framework for autonomous agents and for a multiagent world. To ...
Toru Ishida