The navigation activity is an every day practice for any human being capable of locomotion. Our objective in this work is to reproduce this crucial human activity inside virtual e...
We present a tracking approach for textured surfaces which recovers the object motion in 6 degrees of freedom. We assume an arbitrary but known surface shape, and an image of the o...
Moving object detection is essential for real-time surveillance; however, it is challenging to support moving object detection in a timely fashion due to the compute-intensive natu...
Although the main fault-tolerance techniques are known for a long time, there exists no consistent approach for implementing dependable applications in the sense that the fault-to...
Real-time tessellation methods offer the ability to upsample 3D surface meshes on the fly during rendering. This upsampling relies on 3 major steps. First, it requires a tessellat...