We propose a novel approach to intelligent tutoring gaming simulations designed for both educational and inquiry purposes in complex multi-actor systems such as infrastructures or...
The purpose of the current study was to test whether we could create a system where students can learn by teaching a live machine-learning agent. SimStudent is a computer agent tha...
Noboru Matsuda, Victoria Keiser, Rohan Raizada, Ga...
The main purpose of this work is to develop an intelligent tutor system coupled to a robotics virtual laboratory, in order to offer a tutored virtual learning environment. The stu...
Abstract. Formalizing a student model for an educational system requires an engineering effort that is highly domain-specific. This model-specificity limits the ability to scale ...
Recently, detectors of gaming the system have been developed for several intelligent tutoring systems where the problem-solving process is reified, and gaming consists of systemati...
Ryan S. J. d. Baker, Antonija Mitrovic, Moffat Mat...