We propose algorithms and applications for using the hand as an interface device in virtual and physical spaces. In virtual drawing, by tracking the hand in 3D and estimating a vir...
Agents that operate in a real-world environment have to process an abundance of information, which may be ambiguous or noisy. We present a method inspired by cognitive research tha...
Maria E. Niessen, Gert Kootstra, Sjoerd de Jong, T...
We propose a data-driven, hierarchical approach for the analysis of human actions in visual scenes. In particular, we focus on the task of in-house assisted living. In such scenar...
- An adaptive watermarking method based on the human visual system model and the fuzzy inference system in wavelet domain is proposed. Fuzzy logic is used for data fusion and build...
In this paper we propose a generic framework based on Hidden Markov Models (HMMs) for recognition of individuals from their gait. The HMM framework is suitable, because the gait o...
Aravind Sundaresan, Amit K. Roy Chowdhury, Rama Ch...