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103
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BMCBI
2008
77views more  BMCBI 2008»
15 years 1 months ago
Stochastic models for the in silico simulation of synaptic processes
Background: Research in life sciences is benefiting from a large availability of formal description techniques and analysis methodologies. These allow both the phenomena investiga...
Andrea Bracciali, Marcello Brunelli, Enrico Catald...
131
Voted
CGI
2006
IEEE
15 years 7 months ago
Real-Time Rendering of Point Based Water Surfaces
Abstract. In recent years, attention has been paid to particle-based fluid simulation, with several methods being developed to incorporate particle-based simulation into CG animat...
Kei Iwasaki, Yoshinori Dobashi, Fujiichi Yoshimoto...
PADS
1997
ACM
15 years 5 months ago
MRE: A Flexible Approach to Multi-Resolution Modeling
Multi-resolution representation of simulated entities is considered essentialfor a growing portion of distributed simulations. Heretofore,modelers have representedentites at just ...
Anand Natrajan, Paul F. Reynolds Jr., Sudhir Srini...
WSC
2007
15 years 4 months ago
Simulation-aided path planning of UAV
The problem of path planning for Unmanned Aerial Vehicles (UAV) with a tracking mission, when some a priori information about the targets and the environment is available can in s...
Farzad Kamrani, Rassul Ayani
VC
2008
103views more  VC 2008»
15 years 1 months ago
GPU-based rendering of point-sampled water surfaces
Particle-based simulations are widely used to simulate fluids. We present a real-time rendering method for the results of particle-based simulations of water. Traditional approache...
Kei Iwasaki, Yoshinori Dobashi, Fujiichi Yoshimoto...