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» An affective model of user experience for interactive art
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NIME
2005
Springer
134views Music» more  NIME 2005»
15 years 3 months ago
Haptic Music Exercises
Pluck, ring, rub, bang, strike, and squeeze are all simple gestures used in controlling music. A single motor/encoder plus a force-sensor has proved to be a useful platform for ex...
William Verplank
88
Voted
ACMDIS
2008
ACM
14 years 11 months ago
The past is a different place: they do things differently there
This paper reports the trial of a wearable data capture device, SenseCam, as a resource for digital narratives and uses data from the trial to reflect on the models of the ,,mind ...
Richard H. R. Harper, David W. Randall, Nicola Smy...
IPPS
2005
IEEE
15 years 3 months ago
Self-Adaptive Scheduler Parameterization via Online Simulation
High-end parallel systems present a tremendous research challenge on how to best allocate their resources to match dynamic workload characteristics and user habits that are often ...
Barry Lawson, Evgenia Smirni
SIGMETRICS
2004
ACM
118views Hardware» more  SIGMETRICS 2004»
15 years 2 months ago
A game theoretic approach to provide incentive and service differentiation in P2P networks
Traditional Peer-to-Peer (P2P) networks do not provide service differentiation and incentive for users. Consequently, users can easily access information without contributing any ...
Richard T. B. Ma, Sam C. M. Lee, John C. S. Lui, D...
SIGCOMM
1998
ACM
15 years 1 months ago
Secure Group Communications Using Key Graphs
Many emerging applications (e.g., teleconference, real-time information services, pay per view, distributed interactive simulation, and collaborative work) are based upon a group ...
Chung Kei Wong, Mohamed G. Gouda, Simon S. Lam