The state space of most adversary games is a directed graph. However, due to the success of simple recursive algorithms based on Alpha-Beta, theoreticians and practitioners have c...
Aske Plaat, Jonathan Schaeffer, Wim Pijls, Arie de...
We present an algorithm for finding shortest surface non-separating cycles in graphs embedded on surfaces in O(g3/2 V 3/2 log V + g5/2 V 1/2 ) time, where V is the number of vert...
Abstract. In supervised learning, discretization of the continuous explanatory attributes enhances the accuracy of decision tree induction algorithms and naive Bayes classifier. M...
In this paper, we attempt to improve the effectiveness and the efficiency of query-dependent link-based ranking algorithms such as HITS, MAX and SALSA. All these ranking algorith...
Given a graph (directed or undirected) with costs on the edges, and an integer k, we consider the problem of nding a k-node connected spanning subgraph of minimum cost. For the ge...