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» An algorithm for improving graph partitions
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IMR
2003
Springer
15 years 9 months ago
Mesh Refinement Based on the 8-Tetrahedra Longest- Edge Partition
The 8-tetrahedra longest-edge (8T-LE) partition of any tetrahedron is defined in terms of three consecutive edge bisections, the first one performed by the longest-edge. The ass...
Angel Plaza, Maria-Cecilia Rivara
NIPS
2004
15 years 5 months ago
Proximity Graphs for Clustering and Manifold Learning
Many machine learning algorithms for clustering or dimensionality reduction take as input a cloud of points in Euclidean space, and construct a graph with the input data points as...
Miguel Á. Carreira-Perpiñán, ...
EGH
2004
Springer
15 years 7 months ago
Efficient partitioning of fragment shaders for multiple-output hardware
Partitioning fragment shaders into multiple rendering passes is an effective technique for virtualizing shading resource limits in graphics hardware. The Recursive Dominator Split...
Tim Foley, Mike Houston, Pat Hanrahan
CORR
2010
Springer
130views Education» more  CORR 2010»
15 years 4 months ago
Discrete Partitioning and Coverage Control for Gossiping Robots
We propose distributed algorithms to automatically deploy a group of mobile robots to partition and provide coverage of a non-convex environment. To handle arbitrary nonconvex envi...
Joseph W. Durham, Ruggero Carli, Paolo Frasca, Fra...
ICCAD
1996
IEEE
111views Hardware» more  ICCAD 1996»
15 years 8 months ago
Multi-level spectral hypergraph partitioning with arbitrary vertex sizes
This paper presents a new spectral partitioning formulation which directly incorporates vertex size information. The new formulation results in a generalized eigenvalue problem, a...
Jason Y. Zien, Martine D. F. Schlag, Pak K. Chan