This paper presents a framework for finding point correspondences in monocular image sequences over multiple frames. The general problem of multi-frame point correspondence is NP ...
Most of today’s real-time embedded systems consist of a heterogeneous mix of fully-programmable processors, fixed-function components or hardware accelerators, and partially-pr...
: The paper presents results on the runtime complexity of two ant colony optimization (ACO) algorithms: Ant System, the oldest ACO variant, and GBAS, the first ACO variant for whic...
We propose a method for applying genetic algorithms to create 3D terrain data sets. Existing procedural algorithms for generation of terrain have several shortcomings. The most po...
TeongJoo Ong, Ryan Saunders, John Keyser, John J. ...
In this research work a large set of the classical numerical functions were taken into account in order to understand both the search capability and the ability to escape from a lo...
Vincenzo Cutello, Giuseppe Nicosia, Mario Pavone, ...