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IE
2007
14 years 11 months ago
Nonverbal communication in multiplayer game worlds
In this paper, methods for nonverbal communication in digital games and virtual worlds are explored as alternatives to chat and other text-based forms of communication. Inspired b...
Troy Innocent, Stewart Haines
TITB
2008
201views more  TITB 2008»
14 years 9 months ago
Automated Retinal Image Analysis Over the Internet
Retinal clinicians and researchers make extensive use of images, and the current emphasis is on digital imaging of the retinal fundus. The goal of this paper is to introduce a syst...
Chia-Ling Tsai, Benjamin Madore, Matthew J. Leotta...
IWEC
2010
14 years 11 months ago
Rule-Based Camerawork Controller for Automatic Comic Generation from Game Log
We propose a rule-based camerawork controller for a recently proposed a comic generation system. Five camerawork rules are derived through an analysis of online-game webcomics abou...
Ruck Thawonmas, Ko Oda, Tomonori Shuda
BMCBI
2008
129views more  BMCBI 2008»
14 years 9 months ago
EMAAS: An extensible grid-based Rich Internet Application for microarray data analysis and management
Background: Microarray experimentation requires the application of complex analysis methods as well as the use of non-trivial computer technologies to manage the resultant large d...
Geraint Barton, J. C. Abbott, Norie Chiba, D. W. H...
EUC
2008
Springer
14 years 11 months ago
Design and Analysis of a Stable Queue Control Scheme for the Internet
The recently proposed Active Queue Management (AQM) is an effective method used in Internet routers for congestion control, and to achieve a tradeoff between link utilization and ...
Naixue Xiong, Laurence Tianruo Yang, Yaoxue Zhang,...