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ACMACE
2005
ACM
15 years 3 months ago
Rendezvous: supporting real-time collaborative mobile gaming in high latency environments
Despite the ever increasing popularity of handheld, networked gaming consoles, fully interactive real-time, multiplayer games designed for these platforms have yet to become a rea...
Angie Chandler, Joe Finney
CORR
2008
Springer
105views Education» more  CORR 2008»
14 years 10 months ago
Design Patterns for Complex Event Processing
Currently engineering efficient and successful event-driven applications based on the emerging Complex Event Processing (CEP) technology, is a laborious trial and error process. T...
Adrian Paschke
EVOW
2004
Springer
15 years 3 months ago
A Scenario-Based Approach to Protocol Design Using Evolutionary Techniques
An evolutionary approach to design communication protocols from scenario-based specifications is presented. It enables to automatically generate finite-state models of protocol ent...
Sérgio G. Araújo, Antônio C. M...
DATE
2005
IEEE
118views Hardware» more  DATE 2005»
15 years 3 months ago
Energy- and Performance-Driven NoC Communication Architecture Synthesis Using a Decomposition Approach
In this paper, we present a methodology for customized communication architecture synthesis that matches the communication requirements of the target application. This is an impor...
Ümit Y. Ogras, Radu Marculescu
VISUAL
2005
Springer
15 years 3 months ago
Image Annotation for Adaptive Enhancement of Uncalibrated Color Images
The paper describes an innovative image annotation tool, based on a multi-class Support Vector Machine, for classifying image pixels in one of seven classes - sky, skin, vegetation...
Claudio Cusano, Francesca Gasparini, Raimondo Sche...