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FUZZIEEE
2007
IEEE
15 years 4 months ago
Real-Time Facial Expression Recognition Using a Fuzzy Emotion Model
— This paper presents the fuzzy video based emotion recognition system VISBER, that allows to analyze facial expressions in video sequences. In order to process images in real-ti...
Natascha Esau, Evgenija Wetzel, Lisa Kleinjohann, ...
MM
2009
ACM
177views Multimedia» more  MM 2009»
15 years 4 months ago
Perceptual quality assessment based on visual attention analysis
Most existing quality metrics do not take the human attention analysis into account. Attention to particular objects or regions is an important attribute of human vision and perce...
Junyong You, Andrew Perkis, Miska M. Hannuksela, M...
ETRA
2006
ACM
114views Biometrics» more  ETRA 2006»
15 years 4 months ago
Visual attention in 3D video games
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Su Yan, Magy Seif El-Nasr
CACM
2000
130views more  CACM 2000»
14 years 9 months ago
Visual Generalization in Programming by Example
In Programming by Example [PBE, also sometimes called "Programming by Demonstration"] systems, the system records actions performed by a user in the interface, and produ...
Robert St. Amant, Henry Lieberman, Richard Potter,...
AMDO
2008
Springer
15 years 1 days ago
A Comparative Study on Using Zernike Velocity Moments and Hidden Markov Models for Hand Gesture Recognition
Hand-gesture recognition presents a challenging problem for computer vision due to the articulated structure of the human hand and the complexity of the environments in which it is...
Moaath Al-Rajab, David Hogg, Kia Ng