Abstract. We present a game-theoretic framework for modeling and solving routing problems in dynamically changing networks. The model covers the aspects of reactivity and non-termi...
Under the environment of Service-Oriented Architecture (SOA), service users have to decide how to choose the proper provider from the candidates to obtain optimal service level. Th...
In this paper, we present two globally convergent vision-based position controllers for a planar two-links manipulator in the so-called fixed-camera configuration, where the camera...
Alessandro Astolfi, Liu Hsu, Mariana S. Netto, Rom...
Monitoring the variables of real world dynamic systems is a difficult task due to their inherent complexity and uncertainty. Particle Filters (PF) perform that task, yielding prob...
— In this paper we study a variation of the Dynamic Traveling Repairperson Problem (DTRP) in which there are two classes of demands; high priority, and low priority. In the probl...
Stephen L. Smith, Marco Pavone, Francesco Bullo, E...