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NETGAMES
2006
ACM
15 years 3 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
SOSP
2003
ACM
15 years 6 months ago
Capriccio: scalable threads for internet services
This paper presents Capriccio, a scalable thread package for use with high-concurrency servers. While recent work has advocated event-based systems, we believe that threadbased sy...
J. Robert von Behren, Jeremy Condit, Feng Zhou, Ge...
SC
2009
ACM
15 years 4 months ago
Exploring many task computing in scientific workflows
One of the main advantages of using a scientific workflow management system (SWfMS) to orchestrate data flows among scientific activities is to control and register the whole work...
Eduardo S. Ogasawara, Daniel de Oliveira, Fernando...
CCECE
2006
IEEE
15 years 3 months ago
A QoS Mapping Rule Builder
Although many QoS management architectures have been recently introduced with a lot of advanced features, they have never been widely used in the existing applications due to the ...
Kim Khoa Nguyen, Brigitte Kerhervé, Brigitt...
KDD
2007
ACM
141views Data Mining» more  KDD 2007»
15 years 10 months ago
Detecting anomalous records in categorical datasets
We consider the problem of detecting anomalies in high arity categorical datasets. In most applications, anomalies are defined as data points that are 'abnormal'. Quite ...
Kaustav Das, Jeff G. Schneider