Video information, image processing and computer vision techniques are developing rapidly nowadays because of the availability of acquisition, processing and editing tools, which ...
Depending on the physical structuring of large distributed safety-critical real-time systems, one can distinguish federated and integrated system architectures. The DECOS architec...
Philipp Peti, Roman Obermaisser, Fulvio Tagliabo, ...
Performance measurement of large distributed multiagent systems (MAS) offers challenges that must be addressed explicitly in the agent infrastructure. Performance data is widely d...
Aaron Helsinger, Richard Lazarus, William Wright, ...
In the past, architectures of Augmented Reality systems have been widely different and taylored to specific tasks. In this paper, we use the example of the SHEEP game to show how...
Asa MacWilliams, Christian Sandor, Martin Wagner, ...
Many of today's complex computer applications are being modeled and constructed using the principles inherent to real-time distributed object systems. In response to this dem...