We propose a new connection management architecture for clustered Internet services called Active Connection Management (ACM) to improve the availability, quality of service, and ...
The complexity of AI characters in computer games is continually improving; however they still fall short of human players. In this paper we describe an AI bot for the game Quake ...
A general link service for the WWW has been used within an Electronic Libraries’ project. Experience using it shows that as the links become increasingly interesting to the user...
Recently, the publish-subscribe communication model has attracted the attention of developers as a viable alternative to traditional communication schemas, like request/reply, for...
Abstract. We present a GUI-based C++ toolbox that allows for building distributed, multi-modal context recognition systems by plugging together reusable, parameterizable components...
David Bannach, Kai S. Kunze, Paul Lukowicz, Oliver...