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78
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IUI
2006
ACM
15 years 6 months ago
Interactive prototyping for ubiquitous augmented reality user interfaces
User interfaces for ubiquitous augmented reality incorporate a wide variety of concepts such as multi-modal, multi-user, multi-device aspects and new input/output devices. In this...
Otmar Hilliges, Christian Sandor, Gudrun Klinker
110
Voted
MIXER
2004
15 years 1 months ago
Design Patterns for Augmented Reality Systems
For documentation and development of augmented reality (AR) systems, we propose the use of design patterns. Patterns are structured descriptions of successfully applied problem-so...
Asa MacWilliams, Thomas Reicher, Gudrun Klinker, B...
93
Voted
MICCAI
2003
Springer
16 years 1 months ago
Laser Projection Augmented Reality System for Computer Assisted Surgery
A general-purpose augmented reality apparatus was developed. The system uses rapidly scanned lasers to display information directly onto the patient using the patient as a ``proje...
Neil D. Glossop, Chris Wedlake, John Moore, Terry ...
118
Voted
VR
2007
IEEE
202views Virtual Reality» more  VR 2007»
15 years 6 months ago
Augmented Reality Scouting for Interactive 3D Reconstruction
This paper presents a first prototype of an interactive 3D reconstruction system for modeling urban scenes. An Augmented Reality scout is a person who is equipped with an ultra-m...
Bernhard Reitinger, Christopher Zach, Dieter Schma...
TITS
2010
189views Education» more  TITS 2010»
14 years 7 months ago
Head Pose Estimation and Augmented Reality Tracking: An Integrated System and Evaluation for Monitoring Driver Awareness
Driver distraction and inattention are prominent causes of automotive collisions. To enable driver-assistance systems to address these problems, we require new sensing approaches t...
Erik Murphy-Chutorian, Mohan M. Trivedi