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97
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ISWC
1999
IEEE
15 years 4 months ago
Situated Documentaries: Embedding Multimedia Presentations in the Real World
We describe an experimental wearable augmented reality system that enables users to experience hypermedia presentations that are integrated with the actual outdoor locations to wh...
Tobias Höllerer, John V. Pavlik, Steven Feine...
ACMACE
2005
ACM
15 years 6 months ago
SCORPIODROME: an exploration in mixed reality social gaming for children
This paper describes the design of SCORPIODROME a mixed reality game for groups of 3-4 children aged 11-14. SCORPIODROME is designed for social gaming; i.e., computer gaming that ...
Georgios Metaxas, Barbaros Metin, Jutta Schneider,...
88
Voted
VRCAI
2004
ACM
15 years 6 months ago
Mixed reality training application for an oil refinery: user requirements
Introducing mixed reality (MR) into safety-critical environment like oil refinery is difficult, since the environment and organization lays demanding restrictions for the applicat...
Marjaana Träskbäck, Michael Haller
112
Voted
CANDC
2005
ACM
15 years 2 months ago
Causality and virtual reality art
In this paper, we discuss how a cognitive concept, causality, can be used for the conceptual underpinning of Virtual Reality Art installations. Causality plays an important role i...
Marc Cavazza, Jean-Luc Lugrin, Sean Crooks, Alok N...
87
Voted
VRST
2009
ACM
15 years 5 months ago
Crime scene robot and sensor simulation
Virtual reality has been proposed as a training regime for a large number of tasks from surgery rehearsal (cf. [Robb et al. 1996], to combat simulation (cf. [U. S. Congress, Offi...
Robert Codd-Downey, Michael Jenkin