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NDSS
2006
IEEE
15 years 8 months ago
Software Self-Healing Using Collaborative Application Communities
Software monocultures are usually considered dangerous because their size and uniformity represent the potential for costly and widespread damage. The emerging concept of collabor...
Michael E. Locasto, Stelios Sidiroglou, Angelos D....
SPAA
2006
ACM
15 years 8 months ago
Network design with weighted players
We consider a model of game-theoretic network design initially studied by Anshelevich et al. [2], where selfish players select paths in a network to minimize their cost, which is...
Ho-Lin Chen, Tim Roughgarden
UIST
2006
ACM
15 years 8 months ago
Projector-guided painting
This paper presents a novel interactive system for guiding artists to paint using traditional media and tools. The enabling technology is a multi-projector display capable of cont...
Matthew Flagg, James M. Rehg
UIST
2006
ACM
15 years 8 months ago
A direct texture placement and editing interface
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
WIDM
2006
ACM
15 years 8 months ago
SRI: exploiting semantic information for effective query routing in a PDMS
The huge amount of data available from Internet information sources has focused much attention on the sharing of distributed information through Peer Data Management Systems (PDMS...
Federica Mandreoli, Riccardo Martoglia, Simona Sas...
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