Software monocultures are usually considered dangerous because their size and uniformity represent the potential for costly and widespread damage. The emerging concept of collabor...
Michael E. Locasto, Stelios Sidiroglou, Angelos D....
We consider a model of game-theoretic network design initially studied by Anshelevich et al. [2], where selfish players select paths in a network to minimize their cost, which is...
This paper presents a novel interactive system for guiding artists to paint using traditional media and tools. The enabling technology is a multi-projector display capable of cont...
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
The huge amount of data available from Internet information sources has focused much attention on the sharing of distributed information through Peer Data Management Systems (PDMS...