Sciweavers

119 search results - page 18 / 24
» An educational methodology based on the work of students
Sort
View
UM
2001
Springer
15 years 1 months ago
Applying Interactive Open Learner Models to Learning Technical Terminology
Our work explores an interactive open learner modelling (IOLM) approach where learner diagnosis is considered as an interactive process involving both a computer system and a learn...
Vania Dimitrova, John A. Self, Paul Brna
ENTCS
2006
128views more  ENTCS 2006»
14 years 9 months ago
A Prolog Framework for the Rapid Prototyping of Language Processors with Attribute Grammars
In this paper, we describe PAG (Prototyping with Attribute Grammars), a framework for building Prolog prototypes from specifications based on attribute grammars, which we have dev...
José Luis Sierra, Alfredo Fernández-...
WETICE
2000
IEEE
15 years 1 months ago
CVE Technology Development Based on Real World Application and User Needs
This paper argues that the development of Collaborative Virtual Environment (CVE) technology must be guided by application and end user needs. A collaboration is described between ...
Daphne Economou, William L. Mitchell, Steve Pettif...
ICWE
2003
Springer
15 years 2 months ago
Semi-automatic Assessment Process in a Ubiquitous Environment for Language Learning
This work presents a research on the methods and mechanisms necessary to bring the Information and Communication Technologies in the traditional classroom. This will be achieved by...
Maximiliano Paredes, Manuel Ortega, Pedro P. S&aac...
SIGCSE
2010
ACM
187views Education» more  SIGCSE 2010»
15 years 2 months ago
Game-themed programming assignments for faculty: a case study
Despite the proven success of using computer video games as a context for teaching introductory programming (CS1/2) courses, barriers including the lack of adoptable materials, re...
Cinnamon Hillyard, Robin Angotti, Michael Panitz, ...