In this paper we present the first implementation of a P2P content distribution system that uses Network Coding. Using results from live trials with several hundred nodes, we pro...
This paper studies a way to improve consistency of states in a ball game typed DVE with lag, in P2P architecture. We also study how to control shared objects in real-time in a ser...
— In this paper, we present a distributed computing framework designed to support higher quality of service and fault tolerance for processing deadline-driven tasks in a P2P envi...
A well-known problem in P2P systems is freeriding, where users do not share content if there is no incentive to do so. In this paper, we distinguish lazy freeriders that are merel...
Michel Meulpolder, Johan A. Pouwelse, Dick H. J. E...
Multicast conferencing is a rapidly-growing area of Internet use. Audio, video and other media such as shared whiteboard data can be distributed efficiently between groups of confe...
Mourad Amad, Zahir Haddad, Lachemi Khenous, Kamal ...