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» An efficient algorithm for hidden surface removal
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ECCV
2006
Springer
15 years 3 months ago
Wavelet-Based Super-Resolution Reconstruction: Theory and Algorithm
We present an analysis and algorithm for the problem of super-resolution imaging, that is the reconstruction of HR (high-resolution) images from a sequence of LR (lowresolution) im...
Hui Ji, Cornelia Fermüller
SIGGRAPH
1996
ACM
15 years 3 months ago
Real-Time, Continuous Level of Detail Rendering of Height Fields
We present an algorithm for real-time level of detail reduction and display of high-complexity polygonal surface data. The algorithm uses a compact and efficient regular grid repr...
Peter Lindstrom, David Koller, William Ribarsky, L...
CGF
2002
187views more  CGF 2002»
14 years 11 months ago
Stylizing Silhouettes at Interactive Rates: From Silhouette Edges to Silhouette Strokes
A way to create effective stylized line drawings is to draw strokes that start and stop at visible portions along the silhouette of an object to be portrayed. In computer graphics...
Tobias Isenberg, Nick Halper, Thomas Strothotte
DAGM
2010
Springer
14 years 9 months ago
3D Reconstruction Using an n-Layer Heightmap
We present a novel method for 3D reconstruction of urban scenes extending a recently introduced heightmap model. Our model has several advantages for 3D modeling of urban scenes: i...
David Gallup, Marc Pollefeys, Jan-Michael Frahm
CVPR
2007
IEEE
16 years 1 months ago
Incorporating On-demand Stereo for Real Time Recognition
A new method for localising and recognising hand poses and objects in real-time is presented. This problem is important in vision-driven applications where it is natural for a use...
Thomas Deselaers, Antonio Criminisi, John M. Winn,...