We present an interactive reconstruction system based on space carving. The user controls the camera and object positions and their impact on the reconstruction is immediately dis...
The problem of concurrent mapping and localization has received considerable attention in the mobile robotics community. Existing approachescan largely be grouped into two distinc...
Sebastian Thrun, Jens-Steffen Gutmann, Dieter Fox,...
: This paper investigates organization problems of large wireless sensor networks. In spite of their random deployment, nodes have to organize themselves as energy efficient as pos...
We use game theorectic models to show the lack of incentives in the TCP congestion avoidance algorithm and the consequential systemwide network problems. We then propose a Vickery-...
Level-sensitive transparent latches are widely used in high-performance sequential circuit designs. Under process variations, the timing of a transparently latched circuit will ada...