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HCI
2007
14 years 11 months ago
Interactive Haptic Rendering of High-Resolution Deformable Objects
We present an efficient algorithm for haptic rendering of deformable bodies with highly detailed surface geometry using a fast contact handling algorithm. We exploit a layered defo...
Nico Galoppo, Serhat Tekin, Miguel A. Otaduy, Mark...
CORR
2008
Springer
211views Education» more  CORR 2008»
14 years 10 months ago
Competitive Design of Multiuser MIMO Systems based on Game Theory: A Unified View
Abstract--This paper considers the noncooperative maximization of mutual information in the Gaussian interference channel in a fully distributed fashion via game theory. This probl...
Gesualdo Scutari, Daniel Pérez Palomar, Ser...
ISDA
2008
IEEE
15 years 4 months ago
Cultural-Based Genetic Algorithm: Design and Real World Applications
Due to their excellent performance in solving combinatorial optimization problems, metaheuristics algorithms such as Genetic Algorithms (GA), Simulated Annealing (SA) and Tabu Sea...
Mostafa A. El-Hosseini, Aboul Ella Hassanien, Ajit...
SIAMSC
2010
142views more  SIAMSC 2010»
14 years 4 months ago
Efficient Spectral Sparse Grid Methods and Applications to High-Dimensional Elliptic Problems
Abstract. We develop in this paper some efficient algorithms which are essential to implementations of spectral methods on the sparse grid by Smolyak's construction based on a...
Jie Shen, Haijun Yu
VLSISP
2011
241views Database» more  VLSISP 2011»
14 years 4 months ago
An Efficient VLSI Architecture of Fractional Motion Estimation in H.264 for HDTV
Abstract Fractional Motion Estimation (FME) in highdefinition H.264 presents a significant design challenge in terms of memory bandwidth, latency and area cost as there are various...
Gustavo A. Ruiz, Juan A. Michell