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DIMEA
2008
212views Multimedia» more  DIMEA 2008»
15 years 3 months ago
A game-engine based virtual museum authoring and presentation system
In this paper we present a system that facilitates virtual museum development and usage. The system is based on a game engine, ensuring thus minimal cost and good performance, and...
Victor Mateevitsi, Michael Sfakianos, George Lepou...
WWW
2004
ACM
16 years 2 months ago
Tv2web: generating and browsing web with multiple lod from video streams and their metadata
We propose a method of automatically constructing Web content from video streams with metadata that we call TV2Web. The Web content includes thumbnails of video units and caption ...
Kazutoshi Sumiya, Mahendren Munisamy, Katsumi Tana...
ACMACE
2007
ACM
15 years 5 months ago
IGameFloor: a platform for co-located collaborative games
This paper introduces a novel interactive floor platform for social games and entertainment involving multiple colocated users in a collaborative game environment. The interactive...
Kaj Grønbæk, Ole Sejer Iversen, Karen...
ICIA
2007
15 years 3 months ago
Modeling Human-Agent Interaction with Active Ontologies
As computer systems continue to grow in power and access more networked content and services, we believe there will be an increasing need to provide more user-centric systems that...
Didier Guzzoni, Charles Baur, Adam Cheyer
IPPS
2010
IEEE
14 years 11 months ago
Parallel Task for parallelizing object-oriented desktop applications
As multi-cores arrive for mainstream desktop systems, developers must invest the effort to parallelize their applications. We present Parallel Task (short ParaTask), a solution to ...
Nasser Giacaman, Oliver Sinnen