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ISWC
2005
IEEE
15 years 7 months ago
Exploring Interaction with a Simulated Wrist-Worn Projection Display
One of the major limitations of portable computing devices is the small size of their built-in displays. Fortunately, extremely small projection systems are being developed that c...
Gábor Blaskó, Steven Feiner, Franz C...
TVCG
2012
210views Hardware» more  TVCG 2012»
13 years 3 months ago
Scalable Multivariate Volume Visualization and Analysis Based on Dimension Projection and Parallel Coordinates
—In this paper, we present an effective and scalable system for multivariate volume data visualization and analysis with a novel transfer function interface design that tightly c...
Hanqi Guo, He Xiao, Xiaoru Yuan
INTERACT
2007
15 years 2 months ago
CubeExplorer: An Evaluation of Interaction Techniques in Architectural Education
During the early stages of architectural training, tangibility plays an important role in developing spatial awareness. In such contexts, tangible user interfaces are believed to p...
Hyunyoung Song, François Guimbretièr...
HCI
2009
14 years 11 months ago
High-Fidelity Prototyping of Interactive Systems Can Be Formal Too
The design of safety critical systems calls for advanced software engineering models, methods and tools in order to meet the safety requirements that will avoid putting human life ...
Philippe A. Palanque, Jean-François Ladry, ...
CHI
2009
ACM
16 years 2 months ago
Learning to predict information needs: context-aware display as a cognitive aid and an assessment tool
We discuss the problem of assessing and aiding user performance in dynamic tasks that require rapid selection among multiple information sources. Motivated by research in human se...
Bradley C. Love, Matt Jones, Marc T. Tomlinson, Mi...