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GROUP
2010
ACM
14 years 11 months ago
The human factors of consistency maintenance in multiplayer computer games
Consistency maintenance (CM) techniques are a crucial part of many distributed systems, and are particularly important in networked games. In this paper we describe a framework of...
Cheryl Savery, T. C. Nicholas Graham, Carl Gutwin
ICWE
2007
Springer
15 years 7 months ago
Engineering Semantic-Based Interactive Multi-device Web Applications
Abstract. To build high-quality personalized Web applications developers have to deal with a number of complex problems. We look at the growing class of personalized Web Applicatio...
Pieter Bellekens, Kees van der Sluijs, Lora Aroyo,...
UIST
1997
ACM
15 years 5 months ago
CyberDesk: A Framework for Providing Self-Integrating Ubiquitous Software Services
Current software suites suffer from problems due to poor integration of their individual tools. They require the designer to think of all possible integrating behaviours and leave...
Anind K. Dey, Gregory D. Abowd, Mike Pinkerton, An...
AVSS
2008
IEEE
15 years 1 months ago
An Integrated System for Moving Object Classification in Surveillance Videos
Moving object classification in far-field video is a key component of smart surveillance systems. In this paper, we propose a reliable system for person-vehicle classification whi...
Longbin Chen, Rogerio Feris, Yun Zhai, Lisa M. G. ...
HPCC
2005
Springer
15 years 7 months ago
A SMS Based Ubiquitous Home Care System
In this study, we defined requirements of ubiquitous environment, which users can monitor and control situations of home anytime, anywhere. In addition we developed and built a mod...
Tae-Seok Lee, Yuan Yang, Myong-Soon Park