for ideas, and then abstract away from these ideas to produce algorithmic processes that can create problem solutions in a bottom-up manner. We have previously described a top-dow...
This paper presents user interface technology, using a glove based menuing system and 3D interaction techniques. It is designed to support applications that allow users to constru...
The synchronous modeling paradigm provides strong execution correctness guarantees to embedded system design while making minimal environmental assumptions. In most related framew...
The two-layered distributed clustered server architecture consisting of a control server and a group of storage servers has been widely used to support multimedia file systems. Wi...
Seung-Ho Park, Si-Yong Park, Gwang Moon Kim, Ki-Do...
We designed eSports—a collaborative and synchronous video annotation platform, which is to be used in Internet scale cross-platform grid computing environment to facilitate Comp...
Gang Zhai, Geoffrey Fox, Marlon E. Pierce, Wenjun ...