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JSS
2006
82views more  JSS 2006»
15 years 22 days ago
Packaging experiences for improving testing technique selection
One of the major problems within the software testing area is how to get a suitable set of cases to test a software system. A good set of test cases should assure maximum effectiv...
Sira Vegas, Natalia Juristo Juzgado, Victor R. Bas...
121
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GLOBECOM
2009
IEEE
15 years 7 months ago
Modeling and Characterizing User Experience in a Cloud Server Based Mobile Gaming Approach
—With the evolution of mobile devices and networks, and the growing trend of mobile Internet access, rich, multi-player gaming using mobile devices, similar to PC-based Internet ...
Shaoxuan Wang, Sujit Dey
WCE
2007
15 years 1 months ago
Manufacturing industries need Design of Experiments (DoE)
— Although experimentation is a frequent activity of engineers, they usually use primitive strategies to carry on their experiments. A survey identifies the needs of using an eff...
Martín Tanco, Elisabeth Viles, Laura Ilzarb...
94
Voted
TCIAIG
2010
14 years 7 months ago
Modeling Player Experience for Content Creation
In this paper, we use computational intelligence techniques to built quantitative models of player experience for a platform game. The models accurately predict certain key affecti...
Christopher Pedersen, Julian Togelius, Georgios N....
BEHAVIOURIT
2005
79views more  BEHAVIOURIT 2005»
15 years 20 days ago
Usage and user experience of communication before and during rendezvous
This paper reports a field evaluation of the mobile phone as a `package' of device and services. The evaluation compares 44 university students' usage and user experienc...
Martin Colbert