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GECCO
2006
Springer
165views Optimization» more  GECCO 2006»
15 years 3 months ago
Evolving musical performance profiles using genetic algorithms with structural fitness
This paper presents a system that uses Genetic Algorithm (GA) to evolve hierarchical pulse sets (i.e., hierarchical duration vs. amplitude matrices) for expressive music performan...
Qijun Zhang, Eduardo Reck Miranda
AIIDE
2008
15 years 2 months ago
OpenNERO: A Game Platform for AI Research and Education
OpenNERO is an open source game platform designed for game AI research. The software package combines features commonly available in modern game engines (such as 3D graphics, phys...
Igor Karpov, John Sheblak, Risto Miikkulainen
DAGSTUHL
2003
15 years 1 months ago
Towards Imitation Learning from a Viewpoint of an Internal Observer
How an internal observer, that is not given any a priori knowledge or interpretation of what its sensors receives, learn to imitate seems a formidable issue from a viewpoint of a c...
Yuichiro Yoshikawa, Minoru Asada, Koh Hosoda
IJCAI
2003
15 years 1 months ago
When Evolving Populations is Better than Coevolving Individuals: The Blind Mice Problem
This paper is about the evolutionary design of multi-agent systems. An important part of recent research in this domain has been focusing on collaborative revolutionary methods. W...
Thomas Miconi
TELECARE
2004
162views Healthcare» more  TELECARE 2004»
15 years 1 months ago
TeleCARE: Collaborative virtual elderly support communities
The growing percentage of elderly population imposes an urgent need to develop new approaches to care provision. Integration of a number of technologies such as multi-agent systems...
Luis M. Camarinha-Matos, Hamideh Afsarmanesh